Polyte Editor

Polyte Editor

Main Menu

Projects

Company

Assembly Name

Path

Assemblies

Assembly Name

Assemblies properties

The workflow in the Polyte Editor is very similar to what you know from other 3D programs.
What is different, however, is that the user experience starts with the Project Dashboard.

Projects Dashboard

When you have selected a project, you can create and upload new Assemblies in the Assets column.

Polyte_Editor_Project_Dashboard_02.png

You can also manage your assemblies with folders and labels.

In Polyte, an assembly refers to a collection of objects, materials, textures, cameras & variants

Data Structure

Company > Project > Assembly > Object & Material & Cameras & Variants


The menu bar

The Polyte Editor seperates the workflow into different layouts, which are referred to as workbenches.
This simplifies the creation of 3d experiences within the application because it provides you with exactly the tools you need for the respective task.

Polyte_Editor_Menu_Sidebar.jpg

The main menu elements

  1. Project Dashboard
    Here you manage all your projects and structure the assemblies and assets they contain

  2. Object Workbench
    Manipulate the scene and its objects

  3. Material Workbench
    Create, manipulate and assign materials

  4. Variants Workbench
    Create and maintain variants on us create overrides

  5. Camera Workbench
    Cameras are created and set here

  6. My user profile

Projects

A project is a collection of assemblies and assets. A project can be private or shared with the team.

This is how you can manage your projects

Polyte_Editor_Project_List.jpg

  1. To create a new project click on the + button
  2. Double click the title to rename the project
  3. Share project: right click on the project and choose "Share with team"
  4. Indicates that project is shared

When a project is deleted, all the assemblies and assets it contains are also deleted.

Deletion is permanent and currently irreversible

Assemblies

Assets

Assembly Details

Assembly Details
Polyte_Editor_Assembly_Overview_01.jpg

Path

The path bar shows the currently selected project and the assembly

Polyte_Editor_Path.jpg

Status bar

The status bar provides important information and contains widgets for functions that have to be called globally


Still in development

Polyte Editor is still in beta.

Therefore, some features are still in active development.

WIP:

  • Undo is not yet available. Please manipulate things carefully!
  • 3D geometries should temporarily be exported from Blender in order to be displayed correctly.